It's very powerful in all kitchen table formats, but really good in the modern Commander metagame
You can also make great use of Cavern of Souls, both to fix your mana and to get around countermagic
That's not to say cards like Champion of Wits aren't useful, but it just feels as though there were better options out there, even at the time that could have helped the deck stay closer to a theme and identity
The deck still carries the same strategy of getting Archeops [Silver Tempest] in your discard pile to accelerate Energy, so if youve ever played this deck before, it should still be familiar
The Green common tosses a counter on your dork, it gains reach and untaps to chump block a flyer outta nowhere and then evasion in trample and then indestructible to save it from anything
Combos and Interactions Combos are a big part of this decks strategy, so understanding how they work is important